Ola, estou fazendo um exercício de um game em java, mas quando tento movimentar meu personagem aparece um erro, mas quando mudo para printar caso a tecla seja acionada funciona, o que nao funciona eh para o personagem se movimentar.
Se possivel e alguem puder me ajudar, estou ficando louco tentando descobrir o erro.
esse eh o erro: Exception in thread “AWT-EventQueue-0” java.lang.NullPointerException
at com.zelda.main.Main.keyPressed(Main.java:143)
at java.awt.Component.processKeyEvent(Unknown Source)
codigo:
package com.zelda.main;
import java.awt.Canvas;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.image.BufferStrategy;
import java.awt.image.BufferedImage;
import java.util.ArrayList;
import java.util.List;
import javax.swing.JFrame;
import com.zelda.entities.Entity;
import com.zelda.entities.Player;
import com.zelda.graficos.Spritesheet;
public class Main extends Canvas implements Runnable, KeyListener {
private static final long serialVersionUID = 1L;
private boolean isRunning;
public static JFrame frame;
private Thread thread;
private final int WIDHT = 240;
private final int HEIGHT = 160;
private final int SCALE = 3;
private BufferedImage image;
public List<Entity> entities;
public Spritesheet spritesheet;
public static Player player;
public Main() {
setPreferredSize(new Dimension(WIDHT*SCALE,HEIGHT*SCALE));
initFrame();
//Inicializando objetos
image = new BufferedImage(WIDHT,HEIGHT,BufferedImage.TYPE_INT_RGB);
entities = new ArrayList<Entity>();
spritesheet = new Spritesheet("/spritesheet.png");
Player player = new Player(0,0,16,16,spritesheet.getSprite(32, 0, 16, 15));
entities.add(player);
addKeyListener(this);
}
public void initFrame() {
frame = new JFrame("game_1");
frame.add(this);
frame.setResizable(false);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setVisible(true);
frame.pack();
frame.setLocationRelativeTo(null);
}
public synchronized void start() {
isRunning = true;
thread = new Thread(this);
thread.start();
}
public synchronized void stop() {
isRunning = false;
try {
thread.join();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
public static void main(String args[]) {
Main game = new Main();
game.start();
}
public void tick() {
for(int i = 0; i < entities.size(); i++) {
Entity e = entities.get(i);
e.tick();
}
}
public void render() {
BufferStrategy bs = getBufferStrategy();
if(bs == null) {
createBufferStrategy(3);
return;
}
Graphics g = image.getGraphics();
g.setColor(new Color(250,250,250));
g.setColor(Color.white);
g.fillRect(0, 0, WIDHT, HEIGHT);
//Render do game
for(int i = 0; i < entities.size(); i++) {
Entity e = entities.get(i);
e.render(g);
}
g.dispose();
g = bs.getDrawGraphics();
g.drawImage(image, 0, 0,WIDHT*SCALE,HEIGHT*SCALE,null);
bs.show();
}
public void run() {
long lastTime = System.nanoTime();
double amountOfTicks = 60.0;
double ns = 1000000000 / amountOfTicks;
double delta = 0;
int frames = 0;
double timer = System.currentTimeMillis();
requestFocus();
while(isRunning) {
long now = System.nanoTime();
delta+= (now - lastTime) / ns;
lastTime = now;
if(delta >= 1) {
tick();
render();
frames++;
delta--;
}
if(System.currentTimeMillis() - timer >= 1000) {
System.out.println("FPS: "+ frames);
frames = 0;
timer+=1000;
}
}
stop();
}
public void keyPressed(KeyEvent e) {
if(e.getKeyCode() == KeyEvent.VK_RIGHT ||
e.getKeyCode() == KeyEvent.VK_D){
player.r = true;
}else if(e.getKeyCode() == KeyEvent.VK_LEFT ||
e.getKeyCode() == KeyEvent.VK_A){
player.l = true;
}
if(e.getKeyCode() == KeyEvent.VK_UP ||
e.getKeyCode() == KeyEvent.VK_W){
player.u = true;
}else if(e.getKeyCode() == KeyEvent.VK_DOWN ||
e.getKeyCode() == KeyEvent.VK_S) {
player.d = true;
}
}
public void keyReleased(KeyEvent e) {
if(e.getKeyCode() == KeyEvent.VK_RIGHT ||
e.getKeyCode() == KeyEvent.VK_D){
player.r = false;
}else if(e.getKeyCode() == KeyEvent.VK_LEFT ||
e.getKeyCode() == KeyEvent.VK_A){
player.l = false;
}
if(e.getKeyCode() == KeyEvent.VK_UP ||
e.getKeyCode() == KeyEvent.VK_W){
player.u = false;
}else if(e.getKeyCode() == KeyEvent.VK_DOWN ||
e.getKeyCode() == KeyEvent.VK_S) {
player.d = false;
}
}
public void keyTyped(KeyEvent e) {
}
}
classe player
package com.zelda.entities;
import java.awt.image.BufferedImage;
public class Player extends Entity {
public boolean r, l, u, d;
public double speed = 0.7;
public Player(int x, int y, int w, int h, BufferedImage sprite) {
super(x, y, w, h, sprite);
}
public void tick() {
if(r) {
x+=speed;
}else if(l) {
x-=speed;
}
if(u) {
y-=speed;
}else if(d) {
y+=speed;
}
}
}
classe entity:
package com.zelda.entities;
import java.awt.Graphics;
import java.awt.image.BufferedImage;
public class Entity {
protected double x;
protected double y;
protected int w;
protected int h;
private BufferedImage sprite;
public Entity(int x, int y, int w, int h, BufferedImage sprite) {
this.x = x;
this.y = y;
this.w = w;
this.h = h;
this.sprite = sprite;
}
public void setX(int newX) {
this.x = newX;
}
public void setY(int newY) {
this.y = newY;
}
public int getX() {
return (int)this.x;
}
public int getY() {
return (int)this.y;
}
public int getW() {
return this.w;
}
public int getH() {
return this.h;
}
public void render(Graphics g) {
g.drawImage(sprite, this.getX(), this.getY(), null);
}
public void tick() {
}
}