Executar um comando no seekbar?

Pessoal preciso executar um comando de troca de imagem com um controle de velocidade num seekbar, mais não estou conseguindo.

Fiz assim

[code]private Runnable mRun = new Runnable() {
public void run() {
try {
count = count;
if (count == 17) {
count = 0;
} else {
textView.setText(“Contagem=” + count);

				switch (count) {
				case 0:
					p1.setBackgroundResource(R.drawable.btnverde);
					break;
				case 1:
					p1.setBackgroundResource(R.drawable.btnred);
					p2.setBackgroundResource(R.drawable.btnverde);
					
					break;
				case 2:
					p2.setBackgroundResource(R.drawable.btnred);
					p3.setBackgroundResource(R.drawable.btnverde);
					break;
				case 3:
					p3.setBackgroundResource(R.drawable.btnred);
					p4.setBackgroundResource(R.drawable.btnverde);
					
					break;
				case 4:
					p4.setBackgroundResource(R.drawable.btnred);
					p5.setBackgroundResource(R.drawable.btnverde);
					break;
				case 5:
					p5.setBackgroundResource(R.drawable.btnred);
					p6.setBackgroundResource(R.drawable.btnverde);
					
					break;
				case 6:
					p6.setBackgroundResource(R.drawable.btnred);
					p7.setBackgroundResource(R.drawable.btnverde);
					break;
				case 7:
					p7.setBackgroundResource(R.drawable.btnred);
					p8.setBackgroundResource(R.drawable.btnverde);
					
					break;
				case 8:
					p8.setBackgroundResource(R.drawable.btnred);
					p9.setBackgroundResource(R.drawable.btnverde);
					
					break;
				case 9:
					p9.setBackgroundResource(R.drawable.btnred);
					p10.setBackgroundResource(R.drawable.btnverde);
					
					break;
				case 10:
					p10.setBackgroundResource(R.drawable.btnred);
					p11.setBackgroundResource(R.drawable.btnverde);
					break;
				case 11:
					p11.setBackgroundResource(R.drawable.btnred);
					p12.setBackgroundResource(R.drawable.btnverde);
					
					break;
				case 12:
					p12.setBackgroundResource(R.drawable.btnred);
					p13.setBackgroundResource(R.drawable.btnverde);
					break;
				case 13:
					p13.setBackgroundResource(R.drawable.btnred);
					p14.setBackgroundResource(R.drawable.btnverde);
					
					break;
				case 14:
					p14.setBackgroundResource(R.drawable.btnred);
					p15.setBackgroundResource(R.drawable.btnverde);
					break;
				case 15:
					p15.setBackgroundResource(R.drawable.btnred);
					p16.setBackgroundResource(R.drawable.btnverde);
					
					break;
				case 16:
					p16.setBackgroundResource(R.drawable.btnred);
					p1.setBackgroundResource(R.drawable.btnverde);
					break;
				case 18:
					btnTodosRed();
					break;
				}
			}
			count++;
			if (count <= 17) {
				mHandler.postDelayed(mRun, longTemp);
			}
		} catch (Exception e) {
			e.printStackTrace();
		}
	}
};[/code]

e chamando no comando do seekbar assim

[code]/** seekbar tempo */
tempo = (SeekBar) findViewById(R.id.seekbarTempo);
seekBarValue.setText(tempo.getProgress() + “/” + tempo.getMax());
progress = 100;
tempo.setOnSeekBarChangeListener(new OnSeekBarChangeListener() {
@Override
public void onProgressChanged(SeekBar seekBar, int progresValue,
boolean fromUser) {
progress = progresValue;
}

		@Override
		public void onStartTrackingTouch(SeekBar seekBar) {

		}

		@Override
		public void onStopTrackingTouch(SeekBar seekBar) {
			seekBarValue.setText(progress + "/" + seekBar.getMax());
			/** atualiza o tempo do pisca */
			mHandler.removeCallbacks(runnable);
			count = count;
			longTemp = progress;				
			mHandler.post(mRun);
		}
	});[/code]

Mais o tempo aqui

Esta muito devagar, ja tentei incluir direto um valor para ver se melhorava a velocidade para ir mais rápido e não consigo.

[code]/** tratar os leds de piscar */
btnPlay = (Button) findViewById(R.id.btnplay);
btnPlay.setOnClickListener(new View.OnClickListener() {
public void onClick(View arg0) {
trans = new TranslateAnimation(0, 3, 3, 0);
trans.setDuration(100);
btnPlay.startAnimation(trans);
new Thread() {
public void run() {
try {
textView = (TextView) findViewById(R.id.textfactor);
count = 0;
// progress = 50;
longTemp = 10; // progress;
mHandler.post(mRun);
} catch (Exception e) {

					}
				}
			}.start();
		}
	});

	btnStop = (Button) findViewById(R.id.btnstop);
	btnStop.setOnClickListener(new View.OnClickListener() {
		public void onClick(View arg0) {
			trans = new TranslateAnimation(0, 3, 3, 0);
			trans.setDuration(100);
			btnStop.startAnimation(trans);
			new Thread() {
				public void run() {
					try {
						count = 18;
						mHandler.post(mRun);
					} catch (Exception e) {

					}
				}
			}.start();
		}
	});[/code]

Tem uma outra forma de fazer isso ai com um controle de velocidade que eu posso deixar mais rápido a ação? Assim vou aumentando a velocidade no seekbar e as imagens vão dando um efeito de piscar mais rápido também.

Obrigado.