Tem um exemplo que peguei na internet, e a solução em bem legal ele cria uma animação e insere no glassPane do seu JFrame, em uma Thread separada, aqui vai o código:
package br.com.mandrakez.lib.gui;
import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.font.FontRenderContext;
import java.awt.font.TextLayout;
import java.awt.geom.AffineTransform;
import java.awt.geom.Area;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
import javax.swing.JComponent;
public class InfiniteProgressPanel extends JComponent implements MouseListener {
private static final long serialVersionUID = 1L;
protected Area[] ticker = null;
protected Thread animation = null;
protected boolean started = false;
protected int alphaLevel = 0;
protected int rampDelay = 300;
protected float shield = 0.70f;
protected String text = "";
protected int barsCount = 14;
protected float fps = 15.0f;
protected RenderingHints hints = null;
public InfiniteProgressPanel() {
this("");
}
public InfiniteProgressPanel(String text) {
this(text, 14);
}
public InfiniteProgressPanel(String text, int barsCount) {
this(text, barsCount, 0.70f);
}
public InfiniteProgressPanel(String text, int barsCount, float shield) {
this(text, barsCount, shield, 15.0f);
}
public InfiniteProgressPanel(String text, int barsCount, float shield,
float fps) {
this(text, barsCount, shield, fps, 300);
}
public InfiniteProgressPanel(String text, int barsCount, float shield,
float fps, int rampDelay) {
this.text = text;
this.rampDelay = rampDelay >= 0 ? rampDelay : 0;
this.shield = shield >= 0.0f ? shield : 0.0f;
this.fps = fps > 0.0f ? fps : 15.0f;
this.barsCount = barsCount > 0 ? barsCount : 14;
this.hints = new RenderingHints(RenderingHints.KEY_RENDERING,
RenderingHints.VALUE_RENDER_QUALITY);
this.hints.put(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
this.hints.put(RenderingHints.KEY_FRACTIONALMETRICS,
RenderingHints.VALUE_FRACTIONALMETRICS_ON);
}
public void setText(String text) {
repaint();
this.text = text;
}
public String getText() {
return text;
}
public void start() {
addMouseListener(this);
setVisible(true);
ticker = buildTicker();
animation = new Thread(new Animator(true));
animation.start();
}
public void stop() {
if (animation != null) {
animation.interrupt();
animation = null;
animation = new Thread(new Animator(false));
animation.start();
}
}
public void interrupt() {
if (animation != null) {
animation.interrupt();
animation = null;
removeMouseListener(this);
setVisible(false);
}
}
public void paintComponent(Graphics g) {
if (started) {
int width = getWidth();
int height = getHeight();
double maxY = 0.0;
Graphics2D g2 = (Graphics2D) g;
g2.setRenderingHints(hints);
g2.setColor(new Color(255, 255, 255, (int) (alphaLevel * shield)));
g2.fillRect(0, 0, getWidth(), getHeight());
for (int i = 0; i < ticker.length; i++) {
int channel = 224 - 128 / (i + 1);
g2.setColor(new Color(channel, channel, channel, alphaLevel));
g2.fill(ticker[i]);
Rectangle2D bounds = ticker[i].getBounds2D();
if (bounds.getMaxY() > maxY)
maxY = bounds.getMaxY();
}
if (text != null && text.length() > 0) {
FontRenderContext context = g2.getFontRenderContext();
TextLayout layout = new TextLayout(text, new Font("SansSerif", Font.BOLD, 26), context);
Rectangle2D bounds = layout.getBounds();
g2.setColor(getForeground());
layout.draw(g2, (float) (width - bounds.getWidth()) / 2,
(float) (maxY + layout.getLeading() + 2 * layout
.getAscent()));
}
}
}
private Area[] buildTicker() {
Area[] ticker = new Area[barsCount];
Point2D.Double center = new Point2D.Double(400, 300);
double fixedAngle = 2.0 * Math.PI / ((double) barsCount);
for (double i = 0.0; i < (double) barsCount; i++) {
Area primitive = buildPrimitive();
AffineTransform toCenter = AffineTransform.getTranslateInstance(
center.getX(), center.getY());
AffineTransform toBorder = AffineTransform.getTranslateInstance(
45.0, -6.0);
AffineTransform toCircle = AffineTransform.getRotateInstance(-i
* fixedAngle, center.getX(), center.getY());
AffineTransform toWheel = new AffineTransform();
toWheel.concatenate(toCenter);
toWheel.concatenate(toBorder);
primitive.transform(toWheel);
primitive.transform(toCircle);
ticker[(int) i] = primitive;
}
return ticker;
}
private Area buildPrimitive() {
Rectangle2D.Double body = new Rectangle2D.Double(6, 0, 30, 12);
Ellipse2D.Double head = new Ellipse2D.Double(0, 0, 12, 12);
Ellipse2D.Double tail = new Ellipse2D.Double(30, 0, 12, 12);
Area tick = new Area(body);
tick.add(new Area(head));
tick.add(new Area(tail));
return tick;
}
protected class Animator implements Runnable {
private boolean rampUp = true;
protected Animator(boolean rampUp) {
this.rampUp = rampUp;
}
public void run() {
Point2D.Double center = new Point2D.Double(400, 300);
double fixedIncrement = 2.0 * Math.PI / ((double) barsCount);
AffineTransform toCircle = AffineTransform.getRotateInstance(
fixedIncrement, center.getX(), center.getY());
long start = System.currentTimeMillis();
if (rampDelay == 0)
alphaLevel = rampUp ? 255 : 0;
started = true;
boolean inRamp = rampUp;
while (!Thread.interrupted()) {
if (!inRamp) {
for (int i = 0; i < ticker.length; i++)
ticker[i].transform(toCircle);
}
repaint();
if (rampUp) {
if (alphaLevel < 255) {
alphaLevel = (int) (255 * (System.currentTimeMillis() - start) / rampDelay);
if (alphaLevel >= 255) {
alphaLevel = 255;
inRamp = false;
}
}
} else if (alphaLevel > 0) {
alphaLevel = (int) (255 - (255 * (System
.currentTimeMillis() - start) / rampDelay));
if (alphaLevel <= 0) {
alphaLevel = 0;
break;
}
}
try {
Thread.sleep(inRamp ? 10 : (int) (1000 / fps));
} catch (InterruptedException ie) {
break;
}
Thread.yield();
}
if (!rampUp) {
started = false;
repaint();
setVisible(false);
removeMouseListener(InfiniteProgressPanel.this);
}
}
}
public void mouseClicked(MouseEvent e) {
}
public void mousePressed(MouseEvent e) {
}
public void mouseReleased(MouseEvent e) {
}
public void mouseEntered(MouseEvent e) {
}
public void mouseExited(MouseEvent e) {
}
}
Então para usar vc precisa apenas no seu JFrame adicionar o seguinte:
// Declarar nas variaveis de classe
private InfiniteProgressPanel progress;
// Setar na inicialização do JFrame
progress = new InfiniteProgressPanel("Aguarde");
setGlassPane(progress);
// E Para usar
progress.start();
........ // Seus Métodos demorados
progress.stop();
Se isso não for o esperado, vc pd modificar a sua necessidade…
Espero ter ajudado.
Abraços
Douglas R. Roeder