JmonkeyEngine [RESOLVIDO]

Pessoal, estou querendo configurar o jMonkeyEngine aki no meu eclipse, mas não tou conseguindo…
Eu segui todos os tutoriais possíveis em eclipse e netbeans.

No eclipse depois de tudo pronto, dá esse erro:

[color=red]17/04/2010 23:23:35 com.jme.app.BaseGame start
INFO: Application started.
17/04/2010 23:23:35 com.jme.system.PropertiesGameSettings
INFO: PropertiesGameSettings created
17/04/2010 23:23:35 com.jme.system.PropertiesGameSettings load
WARNING: Could not load properties. Creating a new one.
17/04/2010 23:23:35 com.jme.app.AbstractGame getAttributes
SEVERE:

Native library not set - go to
http://www.jmonkeyengine.com/wiki/doku.php?id=no_lwjgl_in_java.library.path
for details.
java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at org.lwjgl.Sys$1.run(Sys.java:72)
at java.security.AccessController.doPrivileged(Native Method)
at org.lwjgl.Sys.doLoadLibrary(Sys.java:65)
at org.lwjgl.Sys.loadLibrary(Sys.java:81)
at org.lwjgl.Sys.(Sys.java:98)
at org.lwjgl.opengl.Display.(Display.java:129)
at com.jme.system.lwjgl.LWJGLPropertiesDialog$ModesRetriever.run(LWJGLPropertiesDialog.java:682)
at com.jme.app.AbstractGame.getAttributes(AbstractGame.java:252)
at com.jme.app.BaseGame.start(BaseGame.java:67)
at java3d.HelloWorld.main(HelloWorld.java:12)[/color]

No netbeans dá esse:
[color=red]run:
17/04/2010 23:19:36 com.jme.app.BaseGame start
INFO: Application started.
17/04/2010 23:19:36 com.jme.system.PropertiesGameSettings
INFO: PropertiesGameSettings created
17/04/2010 23:19:36 com.jme.system.PropertiesGameSettings load
WARNING: Could not load properties. Creating a new one.
17/04/2010 23:19:36 com.jme.app.AbstractGame getAttributes
SEVERE:

Native library not set - go to
http://www.jmonkeyengine.com/wiki/doku.php?id=no_lwjgl_in_java.library.path
for details.
java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1734)
at java.lang.Runtime.loadLibrary0(Runtime.java:823)
at java.lang.System.loadLibrary(System.java:1028)
at org.lwjgl.Sys$1.run(Sys.java:72)
at java.security.AccessController.doPrivileged(Native Method)
at org.lwjgl.Sys.doLoadLibrary(Sys.java:65)
at org.lwjgl.Sys.loadLibrary(Sys.java:81)
at org.lwjgl.Sys.(Sys.java:98)
at org.lwjgl.opengl.Display.(Display.java:129)
at com.jme.system.lwjgl.LWJGLPropertiesDialog$ModesRetriever.run(LWJGLPropertiesDialog.java:682)
at com.jme.app.AbstractGame.getAttributes(AbstractGame.java:252)
at com.jme.app.BaseGame.start(BaseGame.java:67)
at java3d.HelloWorld.main(HelloWorld.java:12)[/color]

Ambas estão com o mesmo código:

[code]package java3d;
import com.jme.app.SimpleGame;
import com.jme.scene.shape.Teapot;

public class HelloWorld extends SimpleGame {

private Teapot teapot;

public static void main(String[] args) {
    HelloWorld app = new HelloWorld();
    app.setConfigShowMode(ConfigShowMode.AlwaysShow);
    app.start();
}

protected void simpleInitGame() {
    teapot = new Teapot("Teapot");
    rootNode.attachChild(teapot);
}

}[/code]
E dá erro na mesma linha “app.start();”
O que pode ser?

Consegui resolver, vlw