Olá pessoal, estou tentando fazer funcionar o ambiente para desenvolvimento Android, usando Eclipse + JDK 1.7.0 + Android SDK Revision=21, arquivo baixado (adt-bundle-windows-x86-20130219).
Só que quando abro o Adroid Virtual Device Manager, crio um novo AVD e clico em Start, recebo as mensagens.
Starting emulator for AVD 'Android’
extension WGL_ARB_make_current_read was not found
could not load func glBindBuffer
could not load func glBlendEquationSeparate
could not load func glBufferData
could not load func glBufferSubData
could not load func glDeleteBuffers
could not load func glGenBuffers
could not load func glGetBufferParameteriv
could not load func glIsBuffer
could not load func glStencilFuncSeparate
could not load func glIsProgram
could not load func glIsShader
could not load func glVertexAttrib1f
could not load func glVertexAttrib1fv
could not load func glVertexAttrib2f
could not load func glVertexAttrib2fv
could not load func glVertexAttrib3f
could not load func glVertexAttrib3fv
could not load func glVertexAttrib4f
could not load func glVertexAttrib4fv
could not load func glVertexAttribPointer
could not load func glDisableVertexAttribArray
could not load func glEnableVertexAttribArray
could not load func glGetVertexAttribfv
could not load func glGetVertexAttribiv
could not load func glGetVertexAttribPointerv
could not load func glUniform1f
could not load func glUniform1fv
could not load func glUniform1i
could not load func glUniform1iv
could not load func glUniform2f
could not load func glUniform2fv
could not load func glUniform2i
could not load func glUniform2iv
could not load func glUniform3f
could not load func glUniform3fv
could not load func glUniform3i
could not load func glUniform3iv
could not load func glUniform4f
could not load func glUniform4fv
could not load func glUniform4i
could not load func glUniform4iv
could not load func glUniformMatrix2fv
could not load func glUniformMatrix3fv
could not load func glUniformMatrix4fv
could not load func glAttachShader
could not load func glBindAttribLocation
could not load func glCompileShader
could not load func glCreateProgram
could not load func glCreateShader
could not load func glDeleteProgram
could not load func glDeleteShader
could not load func glDetachShader
could not load func glLinkProgram
could not load func glUseProgram
could not load func glValidateProgram
could not load func glGetActiveAttrib
could not load func glGetActiveUniform
could not load func glGetAttachedShaders
could not load func glGetAttribLocation
could not load func glGetProgramiv
could not load func glGetProgramInfoLog
could not load func glGetShaderiv
could not load func glGetShaderInfoLog
could not load func glGetShaderSource
could not load func glGetUniformfv
could not load func glGetUniformiv
could not load func glGetUniformLocation
could not load func glShaderSource
could not load func glStencilMaskSeparate
could not load func glBindBuffer
could not load func glBlendEquationSeparate
could not load func glBufferData
could not load func glBufferSubData
could not load func glDeleteBuffers
could not load func glGenBuffers
could not load func glGetBufferParameteriv
could not load func glIsBuffer
Abre a tela do emulador, mas fica apenas o nome ANDROID e nada mais acontece, alguém já passou por isso? Podem ajudar?