Galera, como faço pra carregar uma imagem q joguei numa pasta resource que está localizada na /src?
package teste
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.image.BufferedImage;
import java.io.InputStream;
import java.net.URL;
import javax.swing.BoxLayout;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFormattedTextField;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
public class Menu {
public static void main(String[] args)
{
Menu chamando=new Menu();
chamando.Chama();
}
public static void Chama(){
BufferedImage image;
JLabel label=new JLabel(new ImageIcon("C:\Users\Eduardo\Desktop\Aki.jpg"));
label.setLocation(0,0);
label.setSize(1024,700);
Font bigFont=new Font("secif",Font.BOLD,28);
JButton button1=new JButton("Jogar! ");
button1.setFont(bigFont);
button1.setSize(130,50);
button1.setLocation(200,360);
button1.setBackground(Color.black);
button1.setOpaque(false);
button1.addActionListener(new Action_Button1());
JButton button2=new JButton("Instruções ");
button2.setFont(bigFont);
button2.setSize(200,50);
button2.setLocation(200,420);
button2.setBackground(Color.black);
button2.setOpaque(false);
button2.addActionListener(new Action_Button2());
JFrame frame=new JFrame();
frame.add(button1);
frame.add(button2);
frame.add(label);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setPreferredSize(new Dimension(1024,700));
frame.pack();
frame.setVisible(true);
}
static class Action_Button1 implements ActionListener{
public void actionPerformed(ActionEvent e){
JFrame frame2=new JFrame("Jogo");
JLabel label=new JLabel("Iniciará o jogo nesse frame");
JPanel panel=new JPanel();
frame2.setSize(300,300);
frame2.add(panel);
frame2.setVisible(true);
panel.add(label);
}
}
static class Action_Button2 implements ActionListener{
public void actionPerformed(ActionEvent ex){
JFrame frame3=new JFrame("Instruções");
JLabel label=new JLabel("Aqui terão as instruções do jogo");
JPanel panel=new JPanel();
frame3.setSize(300,300);
frame3.add(panel);
frame3.setVisible(true);
panel.add(label);
}
}
}