TableModel Dando Erro Lawls - Primeiro TableModel

1 resposta
SirDominque

Gente, estou tentando fazer minha Table Model e nao esta funcionando.Segui os tutoriais mas não sei porque esta dando erro. O erro que gera só fala alguma coisa de String e mais nada.

Eu upei esse projeto teste pro 4Shared :
http://www.4shared.com/archive/dMWKgGxF/AplicandoJTable.html

Não faço a mínima idéia do que seja...

/*
 * To change this template, choose Tools | Templates
 * and open the template in the editor.
 */
package aplicandojtable;

import javax.swing.JTable;

/**
 *
 * @author André
 */
public class AplicandoJTable {

   
    public static void main(String[] args) {
        Jogadores jogadores = new Jogadores();
        
        MinhaTabela mt = new MinhaTabela();
        mt.main(args);
        
        mt.setTable();
        
    }
}
/*
 * To change this template, choose Tools | Templates
 * and open the template in the editor.
 */
package aplicandojtable;

/**
 *
 * @author André
 */
public class Jogadores {
    
    private String playerName,kills,Deaths,kdr;

    public String getPlayerName() {
        return playerName;
    }

    public void setPlayerName(String playerName) {
        this.playerName = playerName;
    }

    public String getKills() {
        return kills;
    }

    public void setKills(String kills) {
        this.kills = kills;
    }

    public String getDeaths() {
        return Deaths;
    }

    public void setDeaths(String Deaths) {
        this.Deaths = Deaths;
    }

    public String getKdr() {
        return kdr;
    }

    public void setKdr(String kdr) {
        this.kdr = kdr;
    }
    
    
    
    
}
package aplicandojtable;

import java.util.ArrayList;
import java.util.List;
import javax.swing.table.AbstractTableModel;

/**
 *
 * @author André
 */
public class Modelo extends AbstractTableModel {

    private final int COL_PlayerName = 0;
    private final int COL_Kills = 1;
    private final int COL_Deaths = 2;
    private final int COL_Kdr = 3;
    private List<Jogadores> playerList;

    public Modelo() {
        playerList = new ArrayList();
    }

    public Modelo(List<Jogadores> pl) {
        this();
        playerList.addAll(pl);
    }

    @Override
    public int getRowCount() {
        return playerList.size();
    }

    @Override
    public int getColumnCount() {
        return 4; // 4 colunas
    }

    @Override
    public void setValueAt(Object aValue, int rowIndex, int columnIndex) {
        //pega o produto da linha
        Jogadores p = playerList.get(rowIndex);

        //verifica qual valor vai ser alterado
        if (columnIndex == COL_PlayerName) {
            p.setPlayerName(aValue.toString());
        } else if (columnIndex == COL_Kills) {
            p.setKills(aValue.toString());
        } else if (columnIndex == COL_Deaths) {
            p.setDeaths(aValue.toString());
        } else if (columnIndex == COL_Kdr) {
            p.setKdr(aValue.toString());
        }



        //avisa que os dados mudaram
        fireTableDataChanged();
    }

    @Override
    public boolean isCellEditable(int rowIndex, int columnIndex) {
        //no nosso caso todas vão ser editáveis, entao retorna true pra todas
        return true;
    }

    @Override
    public Object getValueAt(int rowIndex, int columnIndex) {
        Jogadores p = playerList.get(rowIndex);

        //verifica qual valor vai ser alterado
        if (columnIndex == COL_PlayerName) {
            return p.getPlayerName();
        } else if (columnIndex == COL_Kills) {
            return p.getKills();
        } else if (columnIndex == COL_Deaths) {
            return p.getDeaths();
        } else if (columnIndex == COL_Kdr) {
            return p.getKdr();
        }
        return "!";
    }

 @Override
    public Class getColumnClass(int columnIndex) {
        //retorna a classe que representa a coluna
        if (columnIndex == COL_PlayerName) {
            return String.class;
        } else if (columnIndex == COL_Kdr) {
            return String.class;
        } else if(columnIndex == COL_Kills)
        {
            return String.class;
        } else if(columnIndex == COL_Deaths)
        {
            return String.class;
        }
         return String.class;
    }
 
 
 
 @Override
    public String getColumnName(int columnIndex) {
        //qual o nome da coluna
       if (columnIndex == COL_PlayerName) {
            return "Player Name";
        } else if (columnIndex == COL_Kdr) {
            return "KDR";
        } else if(columnIndex == COL_Kills)
        {
            return "Kills";
        } else if(columnIndex == COL_Deaths)
        {
            return "Deaths";
        }
     
        return "?";
    }





}
/*
 * To change this template, choose Tools | Templates
 * and open the template in the editor.
 */
package aplicandojtable;

import javax.swing.JTable;
import javax.swing.table.TableModel;

/**
 *
 * @author André
 */
public class MinhaTabela extends javax.swing.JFrame {

    /**
     * Creates new form MinhaTabela
     */
    public MinhaTabela() {
        initComponents();
    }

    /**
     * This method is called from within the constructor to initialize the form.
     * WARNING: Do NOT modify this code. The content of this method is always
     * regenerated by the Form Editor.
     */
    @SuppressWarnings("unchecked")
    // <editor-fold defaultstate="collapsed" desc="Generated Code">                          
    private void initComponents() {

        setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);

        javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane());
        getContentPane().setLayout(layout);
        layout.setHorizontalGroup(
            layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 770, Short.MAX_VALUE)
        );
        layout.setVerticalGroup(
            layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 617, Short.MAX_VALUE)
        );

        pack();
    }// </editor-fold>                        

    /**
     * @param args the command line arguments
     */
    public static void main(String args[]) {
        /* Set the Nimbus look and feel */
        //<editor-fold defaultstate="collapsed" desc=" Look and feel setting code (optional) ">
        /* If Nimbus (introduced in Java SE 6) is not available, stay with the default look and feel.
         * For details see http://download.oracle.com/javase/tutorial/uiswing/lookandfeel/plaf.html 
         */
        try {
            for (javax.swing.UIManager.LookAndFeelInfo info : javax.swing.UIManager.getInstalledLookAndFeels()) {
                if ("Nimbus".equals(info.getName())) {
                    javax.swing.UIManager.setLookAndFeel(info.getClassName());
                    break;
                }
            }
        } catch (ClassNotFoundException ex) {
            java.util.logging.Logger.getLogger(MinhaTabela.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
        } catch (InstantiationException ex) {
            java.util.logging.Logger.getLogger(MinhaTabela.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
        } catch (IllegalAccessException ex) {
            java.util.logging.Logger.getLogger(MinhaTabela.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
        } catch (javax.swing.UnsupportedLookAndFeelException ex) {
            java.util.logging.Logger.getLogger(MinhaTabela.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
        }
        //</editor-fold>

        /* Create and display the form */
        java.awt.EventQueue.invokeLater(new Runnable() {
            public void run() {
                new MinhaTabela().setVisible(true);
            }
        });
    }
    // Variables declaration - do not modify                     
    // End of variables declaration                   

public void setTable()
{
   Modelo m = new Modelo();
   JTable j = new JTable(m);
   j.setVisible(true);
   
   super.add(j); //Tentei com this.add(j); não funciona
 
}

}

1 Resposta

F

Posta o stackTrace.

Mas já adiantando… Cara… método main é só 1, por isso chama main . . .

Criado 11 de outubro de 2012
Ultima resposta 11 de out. de 2012
Respostas 1
Participantes 2