Olá boa noite!
Estou testando um programa teste Android e estou com o seguinte erro ao rodar.
Alguém saberia me dizer qual poderia ser o problema ?
Uso o Eclipse Juno e Android 4.2
Pois já estou a três semanas pesquisando uma solução e não encontro, só vejo em vídeo q é mole mas o meu não PC roda nem a páu.
Estou fazendo o cursinho de Android mas a versao q usaram era 6.0 e Android 3.2
100+
ANT.CARLOS/S´
[2013-06-19 19:12:46 - Teste008] ------------------------------
[2013-06-19 19:12:46 - Teste008] Android Launch!
[2013-06-19 19:12:46 - Teste008] adb is running normally.
[2013-06-19 19:12:46 - Teste008] Performing com.br.teste008.MainActivity activity launch
[2013-06-19 19:12:46 - Teste008] Failed to find an AVD compatible with target ‘Android 4.2.2’.
[2013-06-19 19:12:50 - Teste008] Still no compatible AVDs with target ‘Android 4.2.2’: Aborting launch.
[2013-06-19 19:12:50 - Teste008] Performing com.br.teste008.MainActivity activity launch
[2013-06-19 19:13:17 - Teste008] Launching a new emulator with Virtual Device ‘AVD_for_7in_WSVGA_Tablet’
[2013-06-19 19:14:30 - Emulator] could not load func glBlendEquationSeparate
[2013-06-19 19:14:30 - Emulator] could not load func glStencilFuncSeparate
[2013-06-19 19:14:30 - Emulator] could not load func glIsProgram
[2013-06-19 19:14:30 - Emulator] could not load func glIsShader
[2013-06-19 19:14:30 - Emulator] could not load func glUniform1f
[2013-06-19 19:14:30 - Emulator] could not load func glUniform1fv
[2013-06-19 19:14:30 - Emulator] could not load func glUniform1i
[2013-06-19 19:14:30 - Emulator] could not load func glUniform1iv
[2013-06-19 19:14:30 - Emulator] could not load func glUniform2f
[2013-06-19 19:14:30 - Emulator] could not load func glUniform2fv
[2013-06-19 19:14:30 - Emulator] could not load func glUniform2i
[2013-06-19 19:14:30 - Emulator] could not load func glUniform2iv
[2013-06-19 19:14:30 - Emulator] could not load func glUniform3f
[2013-06-19 19:14:30 - Emulator] could not load func glUniform3fv
[2013-06-19 19:14:30 - Emulator] could not load func glUniform3i
[2013-06-19 19:14:30 - Emulator] could not load func glUniform3iv
[2013-06-19 19:14:30 - Emulator] could not load func glUniform4f
[2013-06-19 19:14:30 - Emulator] could not load func glUniform4fv
[2013-06-19 19:14:30 - Emulator] could not load func glUniform4i
[2013-06-19 19:14:30 - Emulator] could not load func glUniform4iv
[2013-06-19 19:14:30 - Emulator] could not load func glUniformMatrix2fv
[2013-06-19 19:14:30 - Emulator] could not load func glUniformMatrix3fv
[2013-06-19 19:14:30 - Emulator] could not load func glUniformMatrix4fv
[2013-06-19 19:14:30 - Emulator] could not load func glAttachShader
[2013-06-19 19:14:30 - Emulator] could not load func glBindAttribLocation
[2013-06-19 19:14:30 - Emulator] could not load func glCompileShader
[2013-06-19 19:14:30 - Emulator] could not load func glCreateProgram
[2013-06-19 19:14:30 - Emulator] could not load func glCreateShader
[2013-06-19 19:14:30 - Emulator] could not load func glDeleteProgram
[2013-06-19 19:14:30 - Emulator] could not load func glDeleteShader
[2013-06-19 19:14:30 - Emulator] could not load func glDetachShader
[2013-06-19 19:14:30 - Emulator] could not load func glLinkProgram
[2013-06-19 19:14:30 - Emulator] could not load func glUseProgram
[2013-06-19 19:14:30 - Emulator] could not load func glValidateProgram
[2013-06-19 19:14:30 - Emulator] could not load func glGetActiveAttrib
[2013-06-19 19:14:30 - Emulator] could not load func glGetActiveUniform
[2013-06-19 19:14:30 - Emulator] could not load func glGetAttachedShaders
[2013-06-19 19:14:30 - Emulator] could not load func glGetAttribLocation
[2013-06-19 19:14:30 - Emulator] could not load func glGetProgramiv
[2013-06-19 19:14:30 - Emulator] could not load func glGetProgramInfoLog
[2013-06-19 19:14:30 - Emulator] could not load func glGetShaderiv
[2013-06-19 19:14:30 - Emulator] could not load func glGetShaderInfoLog
[2013-06-19 19:14:30 - Emulator] could not load func glGetShaderSource
[2013-06-19 19:14:30 - Emulator] could not load func glGetUniformfv
[2013-06-19 19:14:30 - Emulator] could not load func glGetUniformiv
[2013-06-19 19:14:30 - Emulator] could not load func glGetUniformLocation
[2013-06-19 19:14:30 - Emulator] could not load func glShaderSource
[2013-06-19 19:14:30 - Emulator] could not load func glStencilMaskSeparate
[2013-06-19 19:14:30 - Emulator] could not load func glBlendEquationSeparate
[2013-06-19 19:14:30 - Emulator] emulator: Failed to open the HAX device!
[2013-06-19 19:14:30 - Emulator]
[2013-06-19 19:14:30 - Emulator] emulator: Open HAX device failed
[2013-06-19 19:14:30 - Emulator]
[2013-06-19 19:14:30 - Emulator] HAX is not working and emulator runs in emulation mode
[2013-06-19 19:14:30 - Emulator] Failed to allocate memory: 8
[2013-06-19 19:14:30 - Emulator]
[2013-06-19 19:14:30 - Emulator] This application has requested the Runtime to terminate it in an unusual way.
[2013-06-19 19:14:30 - Emulator] Please contact the application’s support team for more information.