Estou traduzindo um artigo sobre J2ME, e eu cheguei no parágragrafo abaixo e fiquei nele, alguém poderia me traduzir só o trecho abaixo?
" These two things should cause sirens to go off in your head as you plan your mobile device applications. Space and memory are the cheesecake and ice cream on top of the mobile device world; you should cherish every bite (byte?) of them and keep as much of them nearby for as quick consumption as possible. So, what does this mean for screens? In a nutshell, make each screen its own function. This is the happy medium between making each screen its own class and creating every screen with reams of code in the constructor. In addition, the relative simplicity of each screen on mobile devices lends itself well to this model. Each screen will contain only a few components, which makes the coding for each screen very manageable. Here’s another quick tip along the same lines: When you’re using data objects, there’s no need to use get/set methods; just make every variable a public one, and you can save lots of space. "
hehehe